Showing posts with label In-Between Review. Show all posts
Showing posts with label In-Between Review. Show all posts

Saturday, July 7, 2012

Shuckle

    Shuckle, the Mold Pokemon; the berries they store in their vase-like shells ferment, creating delicious delicious berry juices.  To avoid attacks, it hides beneath rocks and doesn't move.

    Johto introduced us to a lot of unique Pokemon.  Evolved forms and Pre-Evolved forms of the orginal Pokemon were made.  Smeargle was introduced, a Pokemon used completely to showcase the move Sketch.  We even saw Blissey, something with extreme stats including an HP and Sp. Defense stat so huge, the other stats are ridiculously low.  Shuckle is another one of those Pokemon.  Its Defense and Sp. Defense stats reach up to a base stat number of 230, making it more defensive than even Deoxys Defense Form.  Shuckle also has the highest defense stats of any Pokemon.  But the rest of its stats are extremely low.  It has a base HP stat of 20, Offensive stats with bases of 10, and the lowest Speed stat of any Pokemon, tied with Munchlax; a puny base of 5.  Although most people would rather use a different Bug-Rock type, most likely Crustle, Shuckle is still of some use, and can make for a surprisingly good Staller. With such high Defensive stats, you're highly likely to endure at least one hit. You could use Toxic and Protect, making Shuckle indeed an annoying Pokemon for your opponent.

   Shuckle has a few noteworthy moves.  Use an old-school stalling strategy of Toxic, which does more damage each turn, unless your opponent switches out.  Then use Protect, which, as the name suggests, Protects you from the opponent's attack(s).  But with Shuckle, it goes a little further.  Teach it the move Power Swap.  This exchanges Shuckles offensive stats with the targets offensive stats.  So your opponent has Shuckle's low offensive stats while you have whatever kind of offensive stats the opponent has.  This effect doesn't stay on your opponent if they switch out.  To get around this, you could use Power Swap again.  If you're in a Double or Triple Battle, you could have a partner with an ability like Shadow Tag or Arena Trap.  The second option is to use a move that prevents switching out.  Anyway, with actual offensive stats- (unless you somehow used it on something like Unown), you can use an Offensive move every other turn.  So after setting up Toxic and Power Swap, you can use Protect, a move that almost never works on consecutive turns, and then an offensive move.  What the offensive move is would be up to you.  However, it'd be smart to make it a STAB move.  Good STAB moves Shuckle wields are Rollout, Bug Bite, Stone Edge, and Rock Slide.  Use a move with high PP.  You could also use Gastro Acid, though that takes up all 4 moves, making it pointless to have an offensive boost.  Besides this corny Staller set, you could combine Power Swap with any other moves for a good movepool.  So that covers Shuckle's movepool.

   Shuckle's first ability is Sturdy.  It protects Shuckle from getting KO'd with one hit at full HP.  Kinda useless considering Shuckle can practically live any hit himself.  I guess it could save your butt from One-Hit-KO-Moves, but if you're doing competitive battles, that's different.  The next ability Shuckle has is Gluttony. Berrries are used earlier in battle.  I guess if an opponent were to use Guard Swap and make it easier to lower your HP, than a Sitrus Berry would be useful, but if you're using a Non-Dream World ability, stick with the bad, but better, Sturdy ability.  Shuckle's Dream World Ability or as some call it, the "Hidden Ability", is Contrary.  Moves that raise your stats will lower them, and moves that lower your stats will raise them.  A random Shadow Ball attack, for example, has the secondary effect of lowering your Sp. Defense stat.  But with Contrary, it will boost the Sp. Defense stat rather than lower it.  Although this ability can also be used against you.  Moves like Flatter and Swagger, would lower your offensive stats and confuse you, rather than raise your offensive stat and confuse you can really stink, but the ability is way better than Sturdy and Gluttony, at least, on Shuckle, that is.

  The overall opinion is that Shuckle can be like real mold- hard to kill, if used correctly.  This Pokemon has great moves like Gastro Acid and Power Swap to help it, along with a fairly okay movepool.  It has huge defenses and the rest of its stats are just downright puny, but Power Swap, again, gets around this.  With bad abilities, with the exception of Contrary, may hold it back in battle.  But you know the saying- when Shuckle is kicking butt in battle you just want to say "Everyday I'm Shucklin'..."

Thursday, May 24, 2012

Camerupt

   Camerupt has a volcano within its body.  Within its body, magma that's 18,000 degrees fahrenheit flows.  The two volcanoes on it back erupt when Camerupt gets angry, and every ten years.  These volcanoes are formed by a transformation of Camerupt's bones.  Nobody knows how these eruptions are caused, but research is currently undergoing to find out the answer.

   This is a really cool Pokemon.  He looks like the Pokemon version of Eor, from Winnie The Pooh.  I like his pattern on his sides; the way they just glow on Camerupt's orange fur.  He's based off of a camel, or if you want to be specific, a Bactrian Camel.  Those are the camels with two humps, not just one.  This also the only Fire-and-Ground-Type, other than its pre-evolved form, Numel.  Magcargo is Fire-and-Rock, just to remind the people who don't know their Pokemon too well.  Anyway, when we take a glance at Camerupt's stats, we see that the highest stat it has is its Sp. Attack stat, with a fairly high base of 105.  It's Attack stat has a base of 100, which is almost equal.  So Camerupt's moves can be either Physically or Specially based, and they will both be evenly matched with the stats.  What are Camerupt's weak points with stats?  Camerupt is a slow Pokemon with a base Speed stat of 40.  Yet again, we have the almighty power of EV Training with us! Yay!  Otherwise, the rest of its stats are equally balanced with a fairly balanced base of 70.  And his Sp. Defense has a base of 75.  So overall, Camerupt has good stats that can make it a useful Pokemon in the Underused Tier.  With EV Training on Speed and one other stat, based on whichever kind of Camerupt you end up using.

   Camerupt can learn the One-Hit-KO-Move Fissure.  I had to point it out.  If you aren't a serious battler who uses tournaments to show your skills, this should be one of your moves.  Having two types, Camerupt has a wider variety of STAB moves than other Pokemon.  Again, both its Attack and Sp. Attack stats are balanced, so be it if attacks are Physical or Special; they both match Camerupt's offensive stats.  Some good moves that are strategic that Camerupt learns are Amnesia, Defense Curl, and the really good one, Rock Polish.  A huge Speed boost on Camerupt is great, as its Speed stats are just lower than the underworld- actually, lower than that.  Another good move Camerupt gets is Explosion.  With a base power of 250, Camerupt can make the ultimate sacrifice to win the battle for the team- that was just way too dramatic.  Then there's the good moves- here it comes.  Camerupt's best STAB moves are Flame Burst, Lava Plume, Earth Power, Earthquake, Fissure, Overheat, Flamethrower, Heat Wave, Magnitude, Mud Bomb, Dig, Bulldoze, Fire Blast, and the best one of all, not Splash this time, it's ERUPTION.  Dang, this move is just a huge move.  And finally, other great non-STAB moves of Camerupt's are Take Down, Rock Slide, Double-Edge, Ancientpower, Will 'O' Wisp Body Slam, Iron Head, Stomp, Strength, Toxic, Hidden Power, Sunny Day & Solarbeam, Hyper Beam, Protect, Rollout, Frustration, Return, Sandstorm, Facade, Rest, Attract, Echoed Voice, Giga Impact, Stone Edge, Swagger, Substitute, and Flash Cannon.

   Camerupt's first ability is Magma Armor.  This is the only Pokemon from Generation III with Magma Armor.  It means that Camerupt can't get Frozen.  It's just like Paralysis, but with Ice.  It's so awesome how you can be immune from being Frozen, especially with a slow Pokemon such as this one.  It's a great ability. Next, there's Solid Rock, an ability that powers down Super-Effective moves.  That's just incredible, and knowing the fact that Camerupt is 4x weak to Water-Type moves makes it even more astounding.  This ability is even better than Magma Armor in my opinion.  Than there's Anger Point, Camerupt's Dream World ability.  It raises Camerupt's Attack stat when a Pokemon's move used against you becomes a Critical Hit.  It's okay, but you should probably stick to Magma Armor, or the better ability, Solid Rock.  Game Freak went all out on that ability.  Even the name of it- Solid Rock- awesome!  Just awesome!

   Camerupt is overall a pretty good Pokemon.  It's not everybody's first choice of a Pokemon, but it wouldn't be too bad of a choice, just be careful around Water-&-Ground-Type moves, even with the ability Solid Rock.  Solid Rock and both of its other two abilities make Camerupt a unique battler.  With an acceptable movepool, great design and color, and good stats coupled with EV Training with Speed, though its only optional, Camerupt is a Pokemon supported by its traits, whether or not if they're related to battling. Camerupt is a good Pokemon that I actually think we be a monstrous powerhouse in lower tiers if trained properly.  This thing has some faults, and some not-so faults.  How will Camerupt work out?  Try it and find out the answer.

Monday, May 21, 2012

Swalot

  Swalot swallows just about anything whole.  Its special enzymes can dissolve anything.  In fact, the only thing in the entire world Swalot cannot swallow is its own stomach. It sweats toxic fluids from its follicles to douse foes.  It does this to prey and then gulps them down.

  Swalot is the only pure Poison-Type in 3rd Generation that has an evolutionary chain.  I just had to point that out.  But with that aside, Swalot is like something whose eating abilities rival that of Snorlax's.  In the Pokedex entries, it is stated that Swalot can devour anything but its own stomach.  So does this mean it could somehow an entire building?  Only the Swalot will know.  Onto Swalot's stats, we see that he's got acceptable Offensive and Defensive stats.  His Defensive stats have a base of 83, and his Offensive stats have a base of 73.  Swalot is a slow Pokemon with a low Speed stat with a puny base of 55.  Finally, Swalot's HP stat is his hugest, with a fair base of 100.  So it has high HP, low Speed, and the rest is balanced out.  It's a weird stat combination, but with EV Training, Swalot's stats aren't too bad.  

   Swalot is a Poison-Type, so it doesn't have as many STAB moves as other Poison-Types with two types.  Swalot has balanced stats, so both Physical and Special attacks will match up just fine with Swalot's stats.  Swalot's best stab moves include Sludge Bomb, Sludge Wave, and the most powerful of them all, Gunk Shot.  Other good moves in Swalot's movepool are Body Slam, Gastro Acid, Wring Out, Destiny Bond, Pain Split, Strength, Hidden Power, Ice Beam, Hyper Beam, Solarbeam- (& Sunny Day), Earthquake, Shadow Ball, Explosion, and Giga Impact.  Those are the best moves in my opinion.  Check out Swalot's movepool yourself and see which move are the best in your opinion.

   If you use a Swalot, than you want the ability Liquid Ooze.  It inflicts damage on opponents when they use any draining moves.  If your opponent were to use a move like Giga Drain or Dream Eater, they wouldn't steal HP, but would lose HP instead.  This is the best ability Swalot has got.  Being a Poison-Type, Swalot is weak to Psychic-Type moves like Dream Eater.  Your opponent makes Swalot fall asleep and then they try Dream Eater, only to lose HP. Swalot's other ability is Sticky Hold.  This ability will have you keep your item, even if an opponent uses a move such as Knock Off.  It isn't exactly the most useful ability out there.  And please don't get me started with Swalot's Dream World ability Gluttony.  All it does is have Swalot use its held berry earlier in battle.  It's just worthless.

  So overall, Swalot is the digesting hero of the day, with a somewhat limited but acceptable movepool.  Although two of its three entire abilities aren't exactly the best ones of them all, keep Liquid Ooze and you should be fine.  This is not everybody's first choice, and it's true; there are many better Poison-Types out there, but Swalot is an okay Pokemon and one of my personal favorites.  Great job designing this guy Game Freak.  No joke!

Sunday, May 20, 2012

Kricketune

   Kricketune; the Cricket Pokemon and a Pokemon that can create a melodic sound.  Scientists study these.  Not only that, but there's a village that hosts a contest that is based on the astonishingly variable cries of this Pokemon.

   My first game with Pokemon was Pearl Version.  So obviously, I've sort of "grown up" with this guy.  I'm not saying he's my favorite.  However, for some reason, he looks a little bit cute.  If you look at his face for a minute or so, then you may see what I'm talking about.  When we take a look at Kricketune's stats, we see that he isn't the best Pokemon out there.  He's only the 84th strongest Pokemon with its stat total, and for those who thing 84 isn't so bad, it just cripples in comparison to other strong Bug-Types.  The highest base stat number on Kricketune is 85.  Here's how it goes.  Kricketune has an HP stat of 77, an Attack stat of 85, a Defense stat of 51, a Sp. Attack stat of 55, a Sp. Defense stat of 51, and a Speed stat of 65.  Kricketune's HP and Attack stats are okay, but low Defensive Stats and a low Speed stat can almost guarantee that Kricketune is dead if it doesn't go first.  On the bright side, Kricketune does enough useful Physical moves to support the higher Attack stat and the low-down Sp. Attack stat.

  The strongest Physical STAB move Kricketune can learn is  X-Scissor, which I guess is okay for an Under-Used Pokemon.  Kricketune has some good moves like Bug Bite, Night Slash, Perish Song, Slash, Strength, Brick Break, Aerial Ace, Facade, X-Scissor, & Giga Impact are probably the best moves you can find off of this guy.  Other than that, Kricketune's moves are either poorly matched with its high Attack stat, or are just low on base power numbers.

  Kricketune's ability is Swarm.  Swarm increases the power of Kricketune's Bug-Type-Attacks when your HP is low.  It's a good ability for a Bug-Type, but it isn't as good as Technician.  Technician increases the power of any moves with a base power of 60 or less.  It's my first recommendation, because Kricketune needs all the help a weak Pokemon can get.  However, this ability is Kricketune's hidden ability, which means you need to find a Kricketot or Kricketune in the Pokemon Dream World.  Otherwise, you're stuck Swarm.

So the final verdict would most likely be that without any EV Training for Speed or Defensive stats, Kricketune will be garbage wasted along with other Pokemon, like Watchog, Chatot, & especially Farfetch'd.  But with that aside, unless you don't use this Pokemon with professional game training, this Pokemon doesn't really do much.  And even for the professionals, this is most likely at the bottom of Bug-Types they'd want to use.  I still like the Cricket- I wish he was a bit more useful at times...

Saturday, May 19, 2012

Hypno

        Hypno is the Hypnosis Pokemon.  The sight of its swinging pendulum can make anybody sleep within three seconds, even if somebody had just woke up.  When very hungry, it puts humans to sleep and eats their dreams.  While in search of prey, it'll polish its pendulum using its mane.  There was once an incident where a Hypno took away a child it hypnotized.

       What a creepy Pokemon.  Its proboscis-nose isn't creepy, but the fact that he just hypnotizes humans is somewhat disturbing.  Its FireRed Pokedex entry states that "It carries a pendulum-like device.  There was once an incident in which it took away a child it hypnotized."   Am I the only one that finds that disturbing?  Thankfully, I'm not, but for all of you who don't thing it's creepy, you're either brave, a Hypno yourself, or you're just pretty messed up.  That aside, let's review Hypno's stats, shall we?  So Hypno is a somewhat slow Pokemon with a base Speed stat of 67.  He has balanced HP, Attack, Defense, and Sp. Attack.  His highest stat with a base of 115 is his Sp. Defense stat.  When added up, Hypno is rated about the 37th strongest Pokemon.  Not bad, but not enough.  Hypno's problem is that he needs higher stats.  He's outranked by other Psychic Pokemon, like Exeggutor, Gallade, Bronzong, and even Sigilyph.  Hypno is not anybody's first recommended choice, but he isn't completely worthless- just a bit overrated.  

    For a underused Pokemon, Hypno does have some killer moves.  STAB moves include Psycho Cut, Psyshock, Future Sight, Synchronise, Zen Headbutt, and Psychic.  He can use the classic Hypnosis-Dream Eater strategy.  Unlike most other Psychic types, Hypno's Attack and Sp. Attack stats are equal, so you can use both moves, Physical and Special, and not have one do more damage than the other.  He can learn the elemental punching moves, Fire Punch, Thunderpunch, and Ice Punch.  Hypno can also use Nightmare, so you could use Hypnosis and follow it up with Nightmare, a move that, when used on sleeping opponents, will make them lose HP every turn.  Using Hypnosis, Dream Eater, and Nightmare could mean that you're opponents are screwed.  Other than these moves, Hypno learns some overall decent attacks.  

  Hypno's first ability is Foreworn.  It's an ability that determines your opponent's most powerful move.  It's good to see what your opponent's best move is; it might turn around the battle, but it isn't the best ability out there.  Hypno's second ability is Insomnia, which prevents it from falling asleep.  Not too bad of an ability; not the best, not the worst.  

   Hypno is an okay Pokemon.  A creepy Pokemon that's full of surprises and fairly powerful supported with a decent base stat total and a big movepool.   

    

Tuesday, February 7, 2012

Basculin

Usually, the two different types of Basculin get along so poorly, that they'll start fighting almost instantly, as they are very hostile.  However, sometimes members of one school of Basculin mingle with the other members of another school.
Basculin is based off of your typical fish, though it seems like it could be something you would see labeled as "aggressive" at the pet store.  Based off of stats, Basculin is strictly an "in the middle" kind of Pokemon.  To start off, his two highest stats are his Attack and Speed stats.  However, he has no stats that have bases lurking in the triple digits area, but his Speed stat is pretty close to that.  Basculin's two lowest stats are its Defense and Sp. Defense stats.  It doesn't really let Basculin take hits, so it doesn't add up to Basculin being the number one Pokemon.  He has an okay HP stat, though.  I guess Basculin isn't too bad.
Basculin has some fair moves like Crunch, Chip Away, Flail, and Thrash- if you want to be daring.  This guy has a move called Final Gambit.  Basculin faints, but deals the same amount of damage as the amount of HP the user (Basculin), lost.  Basculin has some other okay moves, such as Agility, Revenge, Swift, Surf, Waterfall, Dive, Muddy Water, Hidden Power, Ice Beam, Scald,  Toxic, and Attract.
 Basculin's two abilities are Adaptability and Reckless.  Adaptability powers up your STAB moves.  It's a good power boost to Water-Type moves, as Water is already Basculin's STAB type.  Reckless powers up moves with recoil damage, but because the recoil moves do more damage, you receive more recoil damage.  Your only recoil move is Take Down, so I prefer Reckless.
Basculin is NOT the number one Pokemon at all.  However, it isn't too bad, thus letting Basculin have a little bit of potential.

Sunday, February 5, 2012

Gastrodon

A long time ago, Gastrodon's back was shielded with a sturdy shell.  Traces of this shell are left in its cells.  It has no bones in its body.  If any parts of its body fall off, they will grow back again.
Gastrodon is a Pokemon that seems to be based off of a sea slug.  It's two forms make it somewhat unique.  It has fair stats.  Gastrodon's highest stat is its HP stat, with a base of 111.  He has in-between Attack, Defense, Sp. Attack, and Sp. Defense stats; they're okay in general.  The only flaw in Gastrodon's stats is its low Speed stat.  Overall, this Pokemon's stats aren't too bad, but could use some slight improvement.
Here's my favorite part of Gastrodon.  It can use Recover, which restores some of its HP.  A recovery move on a slow Pokemon like Gastrodon is pretty good, but be careful when using it.  Gastrodon can use Muddy Water, which is similar to Surf, but it can sometimes lower your opponent's accuracy.  Not too bad of a move, I know I would use it.  By breeding, Gastrodon learns some wicked moves, like Trump Card, Memento, and Fissure.  Gastrodon also learns Counter and Mirror Coat.  Counter sends back any Physical moves your opponent used on you, dealing twice the damage.  Mirror Coat is the same thing, but it just bounces back Special attacks.  Seeing as how Gastrodon is slow, this move is good to have on it, because if you move first, you'll have nothing to Counter or Mirror Coat against.
This Pokemon's abilities are Sticky Hold and Storm Drain.  If you have Sticky Hold, your item can't be taken.  This counts with moves like Knock Off and Switcheroo.  A good ability, especially when you have a good item on Gastrodon, such as the Quick Claw, which occasionally lets you move first.  Considering how slow Gastrodon is, it's an item you don't want to lose.  Storm Drain is like a Water-Type Lightningrod ability.  You take no damage from Water-Type moves.  You're part Ground-Type, so Water-Type moves aren't "Not Very Effective" on you.  A decent ability, but personally, I'll stick with Sticky Hold (I really bad at comedy).
So Gastrodon is a good Pokemon overall.  In general, this thing isn't the best, but it isn't the worst.  When I say worst, I'm talking to YOU Tynamo...

Thursday, February 2, 2012

Castform

Castform changes shape varying on the weather.  It does this by using its uncanny ability of changing its cells.  It has been discovered that Castform's molecules resemble water.
What a Pokemon- something with the ability Forecast, which allows it to change not only its shape, but its type as well.  In the Sunny weather condition, Castform becomes a Fire-Type, and takes on a form that makes it look like a sun of some sort.  In Rainy conditions, Castform becomes a Water-type.  It looks like a rain drop or something.  Castform's final alternate form is a cold cloud of snow of some kind.  This transforms Castform into an Ice-Type.
Castform's base stats are all of 70.  All of its stats- HP, Attack, Defense, Sp. Attack, Sp. Defense, and speed- all have a base of 70.  This isn't completely good, but when you have a Pokemon that changes forms with a simple move like Rain Dance or Sunny Day, it'll just have to do.
You can keep Castform either Physically based or Specially based because of its balanced out stats.  One good way to use Castform is to pick one alternate form you like and stick with that.  If you pick the Sunny form, you'll have to give it Sunny Day to switch forms.  Give it some STAB moves like Fire Blast and Flamethrower, and try to include Weather Ball, along with another move of your choice.  If you want to use a Rainy form Castform, give it Rain Dance to make transform our little friend Castform.  After that, you could give it STAB moves like Scald or Hydro Pump, as well as including the move Weather Ball.  If you pick the Snowy Castform, use Hail to make it shape shift its appearance.  Give it STAB moves like Ice Beam or Blizzard.  Blizzard has its accuracy boosted 30% higher in the Hail weather condition.  That makes Blizzard have a 100% accuracy.  Of course, you'll probably want to give Castform Weather Ball.  Otherwise, you could make Castform have any other moves, or combinations of all 3 forms, or something else.  Other good moves Castform has are Future Sight, Ominous Wind, Hidden Power, Energy Ball, Thunderbolt, and other moves.
So besides the fact that Castform's stats are a bit cloudy (I'm bad at jokes), I'd say it's a pretty decent and cute Pokemon.

Monday, January 30, 2012

Mothim

Mothim loves the honey that comes from flowers, but won't gather any itself.  So it flutters around, plotting to steel honey from where Combee live.  Mothim doesn't keep a nest.
Female Burmy evolve into Wormadam, whereas Male Burmy evolve into Mothim.  Not only is its design lackluster, but so are Mothim's base stats.  Its highest stats, which are its Attack and Sp. Attack, only have a puny base of 94.  Although now you can keep Mothim Physically based or Specially based.  You have an okay Speed stat, and a balanced out HP stat.  Mothim has really poor Defense and Sp. Defense stats, making it easy to KO in battle.
Mothim can use Quiver Dance, which boosts the Sp. Attack, Sp. Defense, and Speed stats of the user.  Use it a couple of times in battle, and it might make Mothim a tad stronger but because you're so vulnerable, it's kinda pointless to use this move at all.  You have STAB moves like Air Slash, Silver Wind, Bug Buzz, U-Turn, and those are actually all of Mothim's best STAB moves.  However, Mothim can use Psychic and a few other good moves, so you could say it just has a mild movepool.
Mothim's ability is Swarm, which powers up Bug-Type move when HP is fairly low.  Always useful as you can tell, because Mothim needs all the help it can get.
So Mothim isn't really the best Pokemon overall, but it's safe to say that it isn't the worst.

Sunday, January 29, 2012

Wormadam

By evolving, Burmy's cloak became part of its body.  Depending on where it has evolved, Wormadam will take on a form matching its environment.  Apparently, Wormadam's cloak is thicker depending on how cold it was when it evolved from Burmy.
Wormadam has 3 forms, each with their own secondary type.  The first one is the Plant Cloak Wormadam.  Evolve Burmy at a place with wild Pokemon grass and it'll become a Plant Cloak Wormadam when it evolves at level 20 if it's a female.  The Plant Cloak is a Bug-and-Grass-Type.  It's not too bad, but I prefer the Sandy Cloak.  The Sandy Cloak Wormadam can be obtained when you evolve a female Burmy in a cave or desert of some sort.  This is a Bug-and-Ground-Type.  It sorta looks like a piece of pizza.  The final form of Wormadam is the Trash Cloak.  If you evolve a female Burmy inside of a building of some sort, you get Trash Cloak Wormadam, which is a Bug-and-Steel-Type.  Not too bad of a Pokemon, and it can be a little handy.
Low HP, Attack, and Speed stats make Wormadam Plant Cloak a little vulnerable.  You have okay Sp. Attack and Defense stats, and your highest stat is your Sp. Defense stat.  Wormadam Sandy Cloak still has low HP and Speed stats, but this time, he has low Sp. Attack, too.  Wormadam Sandy Cloak has good Physical moves, so this isn't too bad of a flaw.  Sandy Cloak Wormadam has okay Sp. Defense and Attack stats, and its highest stat is its Defense stat.  Trash Cloak Wormadam is also lacking in HP and Speed.  He has okay Attack and Sp. Attack stats, and its two highest stats are its Defense and Sp. Defense stats, which isn't too bad, but all Wormadam still have poor stats as it is.
Wormadam Plant Cloak has good moves like Leaf Storm, Bug Bite, Psychic, and Hidden Power.  It has a limited movepool like all the other Wormadam forms do.  Sandy Cloak Wormadam needs Physical moves to match its low Sp. Attack stat.  Earthquake, Bulldoze, Bug Bite, Dig, and even Fissure are included.  Fissure is a One-Hit KO Move, so treat it with care.  Trash Cloak Wormadam can have things like Flash Cannon, Bug Bite, Iron Head, Hidden Power, and Gyro Ball as examples of great moves.  Again, all Wormadam forms have pretty limited movepools.
Wormadam's ability is Anticipation.  This counts for all 3 forms.  It'll sense any dangerous moves that the opponent may have.  Not really the most useful ability, but with a Pokemon that has low stats like Wormadam, you'll need all the help you can get, so this ability isn't so bad.
All Wormadam forms have great designs, but low stats and shallow movepools.  However, it isn't the worst Pokemon.

Saturday, January 21, 2012

Glalie

Glalie is the Face Pokemon.  Glalie can easily freeze all the moisture in the air in the atmosphere.  It uses this ability to its advantage by freezing opponents.  Its body is made out of rock, which Glalie hardens with an armor ice.
Glalie has a cool design.  It also looks epic as a shiny.  Glalie's stats- well, they're a bit weird.  Glalie is an 80-80-80-80-80-80 base stat Pokemon.  This means that its HP has a base of 80, Attack has a base of 80, Defense has a base of 80, and so on.  Having all base stats of 80 isn't that bad.  At least you can make it Physically Based, Specially Based, or a combination of both.  However, having base stats of 80 means that Glalie doesn't have a stat that has a base of 100 or higher.  At least ONE high base stat would be good enough? Is that too much to ask for, Game Freak?
Glalie has Sheer Cold, which is good for people who just battle offline with all the rules against One-Hit KO moves and stuff.  Glalie can use Hail and Blizzard- always a good strategy.  The move Blizzard has 100% accuracy if you use Hail.  This thing also learns Spikes, but that's its only entry hazard.  Spikes isn't really the best move because both Levitate Pokemon and Flying-Types are immune to it.  In a nutshell, Glalie has a fairly acceptable movepool.
Glalie has two abilities- Ice Body and Inner Focus.  Ice Body will make you regain some HP during the Hail weather condition.  It's a good ability, especially if you give Glalie an item like Leftovers.  You could give Glalie hail so that way this ability can start being in effect.  Inner Focus prevents you from flinching.  Nothing much of an ability.  Just do yourself a favor and don't get a Glalie with Inner Focus.  Stick with Ice Body.
So Glalie is a Pokemon that could do better in some types of battles than in others.  Just use Glalie carefully, and it could be an okay Pokemon to use.

Thursday, January 19, 2012

Ninjask

Because Ninjask moves so quickly,  it can become unseeable to others because of its fast movements.  If not trained properly, this Pokemon will refuse to obey its trainer and cry loudly and repetitively.  Hearing this cry for too long can give you a headache.
Bask in the glory of what is probably the fastest Bug-Type Pokemon of all.  It has a base Speed stat of 160.  In battles, you are almost always going to attack first.   However, this high Speed stat comes with a price, as Ninjask has low HP, Defense, Sp. Attack, and Sp. Defense stats.  You have a base Attack stat of 90, which isn't too bad, but it means that you should probably keep a Ninjask Physically based.
For some Physical STAB moves, try giving Ninjask Bug Bite, X-Scissor, or Aerial Ace.  Ninjask has some other good Physical moves, like Slash, Dig, Night Slash, and Giga Impact.  Ninjask does have 1 great strategy.  It can use Baton Pass.  Use it, and you'll switch out Pokemon.  The Pokemon taking the other Pokemon's place has any stat changes made by the user passed down to it.  Let's say Ninjask uses Swords Dance to have its Attack stat highly increased.  If you use Baton Pass after Swords Dance, then the Pokemon taking Ninjask's place will have its Attack stat sharply increased like Ninjask's was.  However, it still doesn't mean Ninjask has the best movepool, but it has some fair options.
Ninjask's ability is called Speed Boost.  Every turn, your Speed stat is increased.  It's not too bad of an ability, but Ninjask is already a ridiculously fast Pokemon, so this ability isn't exactly the most useful one for Ninjask.  This ability is great on other Pokemon, but not so much on Ninjask.
So Ninjask has ups and downs, and will never be the strongest, but I guess it isn't the worst Pokemon out there...

Friday, January 13, 2012

Slowbro

Although Slowbro is typically a dopey Pokemon, it seems to get a stroke of inspiration when the Shellder on its tail bites down hard.  It can't feel any pain because the Shellder is seeping poison that's like a pain-relief medicine.  If the Shellder on its tail goes off, Slowbro becomes a Slowpoke again.
Slowbro is like a Pokemon that isn't just slow in the video games, but slow when it comes to smarts.  The Pokedex makes Slowbro look like the stupidest dim-witted thing with a brain out there.  It's what makes it so likeable and cute.  Slowbro is a Pokemon with mixed up stats.  It's obviously a slow Pokemon.  It has considerably high Defense and Sp. Attack stats.  He has okay HP, Attack, and Sp. Defense stats as well.  It doesn't make Slowbro bad or anything, just a little different.  It adds up to a fairly useful Pokemon.
Slowbro has a good movepool.  He has lots of STAB moves.  He can learn Slack Off, which is a recovery move, meaning it restores HP.  He can use Heal Pulse, which is useful in Double, Triple, and Rotation battles.  If one of your ally Pokemon is low on HP, just fire this move at them.  It works out great.  Slowbro has a good movepool overall. 
He has okay abilities.  Oblivious means you can't fall in love with your opponent's Pokemon.  Moves like Attract will have no effect.  It's a fairly good ability, though not many people use this strategy.  Slowbro's other ability, Own Tempo, prevents it from being Confused.  Movves like Flatter and Swagger have no effect.  It's a good ability.  No more will you have to worry about hurting yourself in confusion.  Own Tempo rules.
So Slowbro is an okay Pokemon.  Not everybody's first choice, but an okay Pokemon overall.

Hitmontop

While spinning upside-down like a top, it fights opponents and kicking them.  The centrifugal force boosts all of the power of Hitmontop's attacks.  If you become mesmerized by its elegant dance-like kicks, you might be "drilled" hard if you don't make way for it.
Hitmonlee is focused on kicking.  Hitmonchan is focused on punching.  Hitmontop is focused on- whatever that fighting-while-spinning thing is.  It has low HP, just like any "Hitmon" does.  It has low Sp. Attack stats, but who cares?  It has tons of Physical moves.  It has okay Attack, Defense, and Speed stats.  But it seems to be really focused on Sp. Defense.  It's not too bad, but I think they could've equipped Hitmontop with some higher stats.
It can use Rapid Spin, which is good to use if your opponents use Entry Hazards, like Spikes, Stealth Rock, and Toxic Spikes, as well as moves like Bind.  It also has other useful moves.  For example, there's some of its great STAB moves, like Close Combat, Counter, Revenge, and Rolling Kick.
Hitmontop has some nifty abilities.  It has Intimidate, which lowers the Attack stat of the opponent's Pokemon that's in battle when Hitmontop is sent out.  It's not awful, but I'd stick with Hitmontop's other ability, Technician.  A really popular ability, Technician increases the power of moves with a base power of 60 or lower.  It's just incredible.
So Hitmontop is a Pokemon that isn't exactly the greatest, but has some up sides, and can be useful in the right hands.

Wednesday, January 11, 2012

Hitmonlee

Its leg can stretch to twice as long as their original length, making them useful for kicking opponents both close and further.  In fact, first time opponents are startled and surprised to see them stretch out like this.  When it kicks, the sole of its foot turns just about as hard as a diamond when it hits, destroying the opponent.
Hitmonlee is is the one in the "Hitmon" evolutions that is geared toward kicking.  It's a Fighting-Type, so naturally, it has a high Attack stat.  I personally think it looks like a living punching bag.  I think it's why Hitmonlee has high Sp. Defense stats.  Probably not I dunno- the point is, it has a high Sp. Defense stat.  Considering you're weak to Psychic-Type moves, this high stat isn't really too bad.  It has low HP and Defense stats, and even lower Sp. Attack stats.  Low Sp. Attack is normal for a Fighting-Type, but low Defense seems kinda unusual.  More Flying-Type moves are Physical than they are Special, meaning Hitmonlee might have trouble with dealing with one of its Super-Effective weaknesses.
Hitmonlee is all about kicking.  It has Rolling Kick, Jump Kick, Hi Jump Kick, Blaze Kick, Mega Kick, Double Kick, Low Kick, pretty much all of the kicking moves.  Blaze Kick gives you variety, and Hi Jump Kick is if you're daring or just plain desperate for a strong Fighting-Type move.  If you don't want to risk losing a ton of HP, you might want to stick to Jump Kick, only because it has higher accuracy.  You also have Close Combat, which is always awesome for all kinds of tough opponents.  Hitmonlee has a good moveset overall.
Hitmonlee has two abilities.  One is called Limber, where you're basically immune to Paralysis.  It's good against Electric-Type opponents, but it isn't always the most useful ability.  It's not bad though, just not the greatest.  The second ability is Reckless.  The power of moves with recoil damage goes up.  However, the amount of recoil damage you take is increased due to the moves being more powerful.  I'm not sure if Hi Jump Kick or Jump Kick are recoil moves, because if they aren't, Hitmonlee basically has no recoil moves.  I'm not sure if this ability works on Hitmonlee or not, but if it does, that's your choice.
So Hitmonlee is a good Pokemon.  Good Design, good movepool, even good Pokedex information.  It might not exactly be the best Pokemon for all, so that's probably why it's strictly just an "In-Between Review".

Tuesday, January 10, 2012

Politoed

One Politoed will be a leader of a group of others that it gathers.  Their cries make Poliwag obey them.  In these groups, they also sing in a loud voice that makes a sound like bellowing.  The blue thing on its head shows proof that it's a king.  Apparently, the longer and more curled the crest, the more respect that Politoed will earn.
Politoed is the second option you can choose to evolve Poliwhirl.  Like Poliwhrath, Politoed has balanced out stats.  They're all at a base from around 70-100.  Politoed's highest base stat is his Sp. Defense, which is pretty good, because there seem to be more Special Electric-and-Grass-Type moves that being overly used than there are Physical ones.  I don't know, I just think that high Sp. Defense is good.  All its other stats are equally balanced.
Politoed can use some acceptable moves.  Since it's a Water-Type, it's clearly gonna have several Water-Type moves.  You've got Hydro Pump, Dive, Surf, Waterfall, all that stuff.  Politoed has Hyper Voice, which is an acceptable Normal-Type move that hits all of your opponent's Pokemon sent out to battle in Double, Triple, & Rotation Battles.  You also have Bounce, which, once it hits, might cause Paralysis to its target.  It's a useful move.  The final verdict on Politoed's movepool- not too bad, not the best.
Politoed has Damp and Water Absorb.  No Pokemon sent out into the battle can use Explosion or Selfdestruct as long as Politoed is sent out.  Seeing as how Selfdestruct has a base power of 180, and Explosion having a base power of 250, it's a fairly useful ability.  Politoed also has Water Absorb.  You take no damage from Water-Type moves, but if you are hit by one, HP will be restored.  As I always say, it isn't any good on Politoed.  Nobody would hit a Water-Type with a Water-Type move because they just know it won't do much damage at all.  Politoed also has a new Dream World ability called Drizzle.  When Politoed is sent out to battle, it starts to rain in the battle.  It's good in some situations, and it's probably the only reason some people use Politoed.
So Politoed adds up to an okay Pokemon.  Again, not the best, but not the worst, either.

Monday, January 9, 2012

Poliwrath

         
Poliwrath has tough muscles that make it able to swim across the Pacific Ocean nonstop.  It easily beats human swimmers by a long shot.  Despite Poliwrath being a good swimmer, it usually lives its life on land.
Poliwrath is a good Pokemon.  It doesn't have high or low stat amounts.  Just in between.  It's usually great, but it doesn't work out for everybody.  Base HP is 90, Attack is 85, Defense 95, Sp. Attack 70, Sp. Defense 90, and Speed is 70.  For a Fighting-Type, one would expect a higher Attack stat- but now Poliwrath could be great whether it is Physically based or Specially Based.
Poliwrath has several good STAB moves.  Submission, Hydro Pump, Surf, Water Pulse, Scald, and so on.  It has Dynamicpunch, which has high base power and causes confusion to the target when it hits.  But it has a low accuracy, so give it Mind Reader.  Mind Reader ensures that the next move that you use will hit its target.  It works good with moves that have low accuracy.  Poliwrath can learn Endeavor, which is an awesome move.  If you use it, it brings down the target's HP down to as much as the HP you have.  Basically, the less HP you have- (not low HP stats, I mean low health where the meter is at red) the more powerful the move Endeavor has.  Poliwrath has several good moves available in its movepool.
Poliwrath's abilities are Damp and Water Absorb.  If any Pokemon has the ability Damp, no Pokemon can use Selfdestruct or Explosion, including your's.  It's an okay ability.  It's not the best, but it's acceptable, considering how powerful Selfdestruct and Explosion are.  Water Absorb means that you'll have your HP restored when you're hit by a Water-Type move.  I always say it's bad on a Water-Type because opponents just know Water moves don't do much to Water-Types.  However, Water Absorb can still be useful on occasions. 
Poliwrath is a good Pokemon.  I've always liked its design, and it has a good movepool.  It just doesn't have the highest stats.  It isn't the best, but it's a useful Pokemon overall.

Sunday, January 8, 2012

Bellossom

They occasionally gather and seem to dance.  When it does dance, its petal rub together and make a relaxing ringing sound.  Some say that this is a Bellossom's ritual to summon the sun.  The smellier and more vile it was as a Gloom, the more beautiful Bellossom's flowers are.
Bellossom has stats similar to that of its "cousin", Vileplume.  Like Vileplume, it is a slow Pokemon that makes it a vulnerable Pokemon to fast opponents with powerful moves.  Bellossom also has balanced out HP, Attack, Defense, Sp. Attack, and Sp. Defense stats.  But Sp. Defense is Bellossom's highest base stat.  It has neither low stat amounts nor does it have high stat amounts, with the exception of its low Speed stat.
Bellossom has LOTS of Grass-Type moves.  It has balanced out Attack stats and Sp. Attack stats, so you can choose if you want to keep it Physically based or Specially based.  Its most acceptable STAB moves are probably Energy Ball, Giga Drain, Leaf Blade, maybe Magical Leaf, and Leaf Storm.  If you are willing to risk it, you could give it Petal Dance.  You could use Moonlight or Synthesis, which restores your HP the most in the Sunny weather condition, so you might want to give it Sunny Day.  I'm pretty sure that Bellossom was made for Sunny Day and Solarbeam.  I don't know, it's what I see Bellossom being used the most for.
Bellossom has Chlorophyll.  Your Speed stat is boosted in the Sunny weather condition.  It's useful on Bellossom, because it's a slow Pokemon.  It's even a good ability overall.
So Bellossom is an okay Pokemon.  I like and everything, but it isn't exactly the strongest out there.  It isn't a horrible Pokemon, however.

Saturday, January 7, 2012

Vileplume

Vileplume is the proud owner of the largest petals in the world.  The larger they are the more toxic pollen they contain.  The large pretals make it hard for Vilemplume to even hold its head up.  When Vileplume walk, they scatter highly allergenic pollen.  They could also shake the petals to emit the dangerous pollen as well.
Vileplume is the 45th entry in the National Pokedex.  It's really slow and has a high Sp. Attack stat.  It makes Vileplume very much of good use.  It doesn't have incredibly high or incredibly low stats other than its Speed.  It's highest stat is just its Sp. Attack.  Its other stats are just- inside the "in the middle" category.  So it isn't really a good Pokemon or a bad Pokemon at all based on stats.  It's just in the middle.
Vileplume has fine Attack and Sp. Attack stats, so you could make it more Physically based, Specially based, or a little bit of both.  It can learn Poisonpowder, which basically just Poisons your opponent.  It's a good move, but Toxic is better, only because it has a higher accuracy.  It can use the classic "Sunny Day-Solarbeam" strategy.  For the daring people, you might want to give it Petal Dance.  It can use Moonlight, which restores your HP, especially when it's in the Sunny weather condition.  Use Giga Drain- (always a useful move).  Basically, Vileplume mainly only has STAB moves.  But most of those attacks are really useful.
Vileplume's ability is Chlorophyll.  Chlorophyll makes your Speed stat go up in the Sunny weather condition.  If you want to guarantee you'll get that Speed boost, use Sunny Day.  This ability is especially useful on Vileplume because it has low Speed stats.
The final verdict is that Vileplume is a useful Pokemon overall.  Not always, but sometimes.  It could be a good Pokemon.  If you want to use one, nobody's stopping you.  

Friday, January 6, 2012

Glaceon

Glaceon can control its body heat, freezing the atmosphere around it to make a diamond-dust flurry.  To protect itself , it uses a tactic of freezing its fur to make its hair stand up like needles.
Glaceon is the Ice-Type Eeveelution.  Glaceon has crippled HP, Attack, and Speed stats.  A low Speed stat doesn't make Glaceon the best Pokemon one can work with, but it has some up sides, and I've always liked graceful Glaceon.  Glaceon has balanced out Sp. Defense stats, so it's good if you want to fair against some Super-Effective attacks.  However, he's geared more toward Defense and Sp. Attack stats.  This Eeveelution has plenty of Special attacks to go around.  High Defense is good, because Glaceon is weak to Fighting-Type moves, and it's pretty obvious more Fighting-Type attacks are Physical than they are Special.
Glaceon can use the substantial technique in which you use Hail and then follow it with Blizzard.  The move Blizzard has a fairly low accuracy.  It has 100% accuracy in the Hail weather condition.  So if you use Hail, Blizzard will have a 100% accuracy, and note that it does have a pretty high base power of 120.  You can use Mirror Coat.  If a Special Attack is used against you, you can use Mirror Coat to send it back to your opponent, dealing about twice the damage as you took yourself.  Mirror Coat is always useful.  You could give it Hyper Beam to get past those really harsh battles.  The point is, Glaceon has several amazing Special attacks to choose from that will go with that high Sp. Attack stat.
Glaceon's ability is Snow Cloak.  If you are in the Hail weather condition, your evasion goes up.  Evasion is how likely your Pokemon is to avoid an opponent's attack.  Faster Pokemon have higher evasion than slower ones.  So if you give Glaceon Hail, its evasion will go up.  Considering Glaceon is a slow Pokemon, it's a good ability for him.
So Glaceon isn't at all the best Pokemon of them all.  But, if anyone wants to use Glaceon because they like it,  they think that it's useful, than be my guest.  Glaceon's an okay Pokemon.  At least it's not Magikarp...