Tuesday, May 22, 2012

Wailord

   Wailord is the biggest Pokemon currently discovered.  It can dive to a maximum depth of about ten-thousand feet by inhaling to its maximum capacity.  Seeing one jump out of the ocean is a breath-taking sight.

   It's obvious that this guy is based off of the blue whale. It's the biggest animal in the world and is about a hundred feet long.  He's the biggest Pokemon as of right now.  Without looking at its stats, one might just expect it to be a Pseudo-Legendary, which is a Pokemon with the same stats that a legendary Pokemon may have.  The current Pseudo-Legendaries are Dragonite, Tyranitar, Salamence, Metagross, Garchomp, Hydreigon, & Volcarona.  But enough about them, let's look at Wailord's stats.  Here's why he is NOT a Pseudo-Legendary.  He has poor Defensive stats with pathetic bases of 45.  However, it isn't too bad when you have the power of EV Training with you.  Wailord is also a slow Pokemon that has a low base Speed stat of 65.  But, again, we have EV Training with us for a reason.  Wailord's Offensive stats are okay, both having the same base of 90.  But Wailord's biggest stat is the only one left to review; his HP stat.  With a massive base of 170.  A Wailord can have a maximum amount of 544 Hit Points!  Wailord holds the "record" as the Pokemon with the highest HP stat of all the Water-Types.  And out of all the Pokemon, Wailord has the fourth-highest HP stat.  Dang.

   Wailord has the typical movepool of an ordinary Water-Type.  He's got Water Pulse, he's got Brine, all that stuff, along with those scattered Ice-Type moves like Blizzard and Ice Beam.  With both Offensive stats being equal, Wailord can be used as a Special attacker, a Physical attacker, or both.  Recommended moves to have in all of Wailord's sets would be Scald, as you can Burn opponents, or use Ice Beam to Freeze 'em.  I just think that having a move does a good amount of damage and a potentially harmful or dangerous stat condition can be useful.  Other good moves, so be it if they're strategical or just damage-inflicting, include moves such as Water Pulse, Rest, Brine, Water Spout, Dive, Bounce, Hydro Pump, Heavy Slam, Body Slam, Fissure, Thrash, Zen Headbutt, Soak, Surf, Strength, Waterfall, Toxic, Hail, Blizzard, Hidden Power, Ice Beam, Hyper Beam, Protect, Rain Dance, Earthquake, Return, Frustration, Facade, Attract, Echoed Voice, Scald, Giga Impact, Substitute, & the most epic move of all, Splash.  

   Wailord's abilities are mostly not that useful. Oblivious prevents Wailord from getting confused.  It's okay, but not many people use Flatter and/or Swagger that much.  Then there's Water Veil, which prevents Wailord from being Burned.  I guess it's not too bad of an ability if there are some Will 'o' Wisp users around out there.  Then there's the final ability that Wailord boasts- Pressure.  An ability accessible on Wailord only within the Dream World, it's an ability that raise the amount of PP the opponent uses on you.  Instead of the opponent losing 1 PP after using a move, they lose 2 PP.  It's okay, but then, again, there is the risk of an opponent using a move like Trump Card.  Whatever; it's an okay, just not the best.  

   The final verdict on Wailord shows that this is a humongous Pokemon with a humongous HP stat.  With wise and controlled EV Training, Wailord's low Defensive & Speed stats can't stand in it's way.  He has a fairly wide movepool and not the best abilities ever.  But they're okay; some abilities just sulk in comparison to Oblivious, Water Veil, and/or Pressure.  I'd say it's an okay Pokemon with more pros than cons.  Overall, I like this thing, and I hope he can be more of use in future generations of the Pokemon franchise.

No comments:

Post a Comment